About Us
aPeerance helps companies put life into animated characters. With groundbreaking facial animation technology, aPeerance provides the tools to: - Quickly build lifelike heads At the core of aPeerance products is a unique and scalable technology, FaceScript™, a product of over 15 years of research and development. FaceScript sets the standard for efficiently describing a fully functioning animated face. The applications for FaceScript span across many industries such as gaming software, movie production, online entertainment, toys, online and wireless communication, customer relations management, law enforcement, and medical. Shahram
Dastmalchi, CEO and President Steve
DiPaola, Chief Technology Officer Peter
deVroede, Vice President of Engineering Our deep domain expertise in interactive multimedia and animation comes from over 30 years of experience working with companies such as Electronic Arts, Apple, Saatchi & Saatchi Interactive, Communities.com and Lucas Film. In mid 1990's, Steve DiPaola and Dave Collins (a consultant with Apeerance), lead design and development of OnLive's Internet-based Virtual World software called Traveler™. Traveler™ allows groups of people to socialize with each other by navigating through virtual 3D spaces, meeting others and talking with their own voices through emotive, lip-synching 3D head avatars. Traveler™ was considered the leading 3D virtual software of its time using innovative features such as multi-user directional voice. Steve DiPaola, as an independent contractor, was asked by Maxis (an EA subsidiary) to create an easy-to-use head creation tool, which became FaceLift™ for their simulation game called "The Sims". FaceLift™ is a freely downloadable web tool, which allows users to "find" or breed a face or family of related faces that appeal to them for use in the game. A large web based community is currently using this system to make thousands of faces. In addition, these users have the ability to publish and trade faces on the web and even breed their creations with those of other users. Steve DiPaola worked for the advertising giant, Saatchi and Saatchi, where he founded and co-ran its independent innovation arm, Darwin Digital, in San Francisco. As Creative Director, he led the development of the HP Palmtop Tour, which was the first commercial site to include interactive characters. Steve DiPaola has been involved with the cutting edge of the interactive fields of 3D animation and Web-based design since 1984, when he was a senior member of the Computer Animation Research Group at the New York Institute of Technology. At NYIT he conducted research and development in 3D character and facial animation, and he also produced animation for film, television, and fine art projects.
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