Tag Search

Here's what we found for the GenerativeDesign tag:

art projects

Evolving Portraits

Evolving Portraits

AI, GeneticProg, Creativity, GenerativeDesign



research projects

Evolving Creative Computer Programs w/Genetic Programming

Evolving Creative Computer Programs w/Genetic Programming

This research uses creative evolutionary systems to explore computer creativity for various applications: in our first pass - evolving a family of abstract portrait panter programs.

AI, GeneticProg, Creativity, GenerativeDesign

http://ivizlab.sfu.ca/research/creativegp
Deep Learning AI Creativity Research

Deep Learning AI Creativity Research

Using Cognitive Science as a basis for our work, we attempt to model aspects of human creativity in AI. Specially we are using Neural Networks (and evolutionary systems) in the form of Deep Learning, CNNs, RNNs and other modern techniques to model aspects of human expression and creativity. We are known for modelling expression semantics and generation of visual art (stills, videos, VR) but have extended our work into expressive forms of linguistic (word based) narrative.

AI, Vision, CogSci, Creativity, GenerativeDesign, PainterlyRendering, NPR, NeuralNets

http://ivizlab.sfu.ca/research/deepai
GenFace - Exploring FaceSpace with Genetic Algorithms

GenFace - Exploring FaceSpace with Genetic Algorithms

genFace uses a genetic algorithm technique to search through a large multi-dimensional space of correlated faces -- making it possible to traverse a path from any face to any other face, morphing through locally similar faces along that path.

AI, GenerativeDesign, GeneticProg, FaceResearch, Character3D, GamesResearch

http://ivizlab.sfu.ca/research/genface

publications

Using a Contextual Focus Model for an Automatic Creativity Algorithm to Generate Art Work

2014: Using a Contextual Focus Model for an Automatic Creativity Algorithm to Generate Art Work

DiPaola S—Procedia Computer Science. Special Issue: Bio Inspired Cognitive Architectures, Vol 41, pp. 212-219. 2014.

PDF journal

AI, GeneticProg, Creativity, GenerativeDesign


2010: Cartesian Genetic Programming, Creativity and Art

DiPaola S, Sorenson N,—Book Chapter, Cartesian Genetic Programming, Editor: Miller J, 22 pages, in press.

PDF book

AI, GeneticProg, Creativity, GenerativeDesign


2005: Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Fun

DiPaola S,—In Proc: Electronic Visualisation and the Arts, 10 pages, London. July. 2005.

proceeding

AI, GeneticProg, GenerativeDesign, Creativity


A Creative Artificial Intelligence System to Investigate User Experience, Affect, Emotion and Creati

2015: A Creative Artificial Intelligence System to Investigate User Experience, Affect, Emotion and Creati

Salevati S, DiPaola S,—Proc: Electronic Visualisation and the Arts, British Computer Society, 8 pages, London, 2015.

PDF proceeding

AI, GeneticProg, GenerativeDesign, Creativity


Exploring Different Ways of Navigating Emotionally-responsive Artwork in Immersive Virtual Environme

2015: Exploring Different Ways of Navigating Emotionally-responsive Artwork in Immersive Virtual Environme

Salevati S, DiPaola S,—Proc: Electronic Visualisation and the Arts, British Computer Society, 8 pages, London, 2015.

PDF proceeding

GenerativeDesign, Creativity, VRWorlds


Enhancing Viewer’s Emotional Connections to The Traditional Art Creative Process Via an AI Interacti

2015: Enhancing Viewer’s Emotional Connections to The Traditional Art Creative Process Via an AI Interacti

Salevati S, DiPaola S,—Proc: Electronic Visualisation and the Arts, Florence, Florence, Italy, 8 pages, 2015.

PDF proceeding

AI, GeneticProg, GenerativeDesign, Creativity


A Creative Artificial Intelligence System to Investigate User Experience, Affect, Emotion and Creati

2016: A Creative Artificial Intelligence System to Investigate User Experience, Affect, Emotion and Creati

DiPaola S, McCaig R,—Proc: Electronic Visualisation and the Arts, British Computer Society, 8 pages, London, 2016.

PDF proceeding

AI, GeneticProg, GenerativeDesign, Creativity


2007: Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm

DiPaola S, Gabora L,—In Proc: GECCO Conf Companion on Genetic and Evolutionary Computation, (London,, July 07 - 11, 2007). GECCO '07, pp 2450-2456., ACM, New York, NY, 2007.

proceeding

AI, GeneticProg, GenerativeDesign, Creativity


Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm

2009: Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm

DiPaola S, Gabora L,—Genetic Programming and Evolvable Machines Journal, Vol 10, No 2, pp 97-110, 2009.

PDF journal

AI, GeneticProg, GenerativeDesign, Creativity


Deep Convolutional Networks as Models of Generalization and Blending Within Visual Creativity

2016: Deep Convolutional Networks as Models of Generalization and Blending Within Visual Creativity

McCaig R, DiPaola S, Gabora L,—Proc: International Conference on Computational Creativity,

PDF proceeding

AI, GenerativeDesign, Creativity


Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on

2013: Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on

DiPaola S, McCaig R, Carson K, Salevati S, & Sorenson N—Proc: International Conference on Computational Creativity, pp 40-4, 2013.

PDF proceeding

AI, GeneticProg, Creativity, GenerativeDesign


2006: Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity

DiPaola S,—In Proc: iDMAa Conference (Intl Digital Media and Arts Association), 7 pages, 2006.

proceeding

AI, GeneticProg, GenerativeDesign, Creativity


Exploring a Parameterized Portrait Painting Space

2009: Exploring a Parameterized Portrait Painting Space

DiPaola S,—Intl Journal of Art and Technology, Vol 2, No 1-2, pp 82-93, 2009.

PDF journal

AI, GeneticProg, GenerativeDesign, Creativity


2002: Investigating Face Space

DiPaola S,—In ACM SIGGRAPH 2002 Conference Abstracts and Applications, (San Antonio, Texas, July 21 - 26, 2002). SIGGRAPH '02. ACM, New York, NY, pp 207-207. 2002.

proceeding

AI, GeneticProg, FaceResearch, GenerativeDesign


2011: A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels

Sorenson N, Pasquier, P, DiPaola S,—Transactions on Computational Intelligence and AI in Games, Vol 3, No 3, pp 229-244, 2011.

PDF journal

AI, GeneticProg, Creativity, GenerativeDesign


2009: Darwin, Creativity, and Evolutionary Programming

DiPaola S,—150 Years after Origin: Biological, Historical and Philosophical Perspectives, Proceedings of Canadian Darwin Conference, University of Toronto, 4 pages, 2009.

proceeding

AI, GeneticProg, Creativity, GenerativeDesign