automatic lipsync

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hot pursuit characters

automatic lip sync driven
water color process

 

 steve dipaola

Copyright © 1997 Steve DiPaola
All rights reserved.
Hot Pursuit Characters - These are stills from a long animation test sequence done for the Hot Pursuit Game at Electronic Arts. We used Alias to spline model of the face from a hand drawn sketch. Then we key framed the lip sync (mouth) and eye positions. The animated sequence was then 90% generated from a voice track with an automatic voice to key frame lip sync technique. We also were working on a more production worthy (although still needs work at the stage you see here) water color and ink processing of the 3D animation. I hands-on managed the test done by artists in my group. Credits: Steve DiPaola, Dimitri Detchev, Barbara Meyers.

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Portfolio images and other material copyright © 1997 Steve DiPaola - All rights reserved.