watercolor seqeunce

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hot pursuit test

watercolor and ink process
animated talking sequence

 

 steve dipaola

Copyright © 1997 Steve DiPaola
All rights reserved.
Hot Pursuit Test - Final still is from an animation "proof of concept" sequence done for the Hot Pursuit Game at Electronic Arts. I used my parameterized facial system to generate 3D facial lip sync animation. Then wrote a special batch image processor to "pull" a watercolor and ink version of the animated frames. The watercolor processing uses the Z buffer (depth buffer) as a guide to more accurately direct the direction and size of the brush strokes. The random seed is controlled to maintain frame to frame coherency. The animation lip sync sequence is 10 seconds long. Credits: Steve DiPaola.

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Portfolio images and other material copyright © 1997 Steve DiPaola - All rights reserved.