
Starting with 9 randomly dispersed faces, a face
is picked then moved to the center where 8 new similiar faces
local to it are created, and so on depending on mutation rate
and other parameters.
I
was asked by WIll Wright and Luc Barthelet of EA / Maxis to create
an easy-to-use face creation tool for their new simulation game
called "The Sims".
With
the help of colleague Roger Critchlow, we created "face-lift"
which uses a genetic algorithm technique known as aesthetic selection
to search through face space, using approximately 25 parameters
to specify the genotype.
It
is a freely downloadable web tool, which allows users to create
families of 3D heads for use in a popular simulation game, The
Sims. In this version a menu of random faces is generated from
random points in face space. By selecting one of the faces, the
user is able to surf through the local region centered around
the selected face and can increase or decrease the local region
of similarly looking faces by the use of a mutation rate slider
and other controls. In this way, novice users can “find” or breed
a face or family of related faces that appeal to them for use
in the game. A large web based community is currently using this
system to make thousands of faces. In addition, these users have
the ability to publish and trade faces on the web and even breed
their creations with those of other users. Every head or family
of heads becomes a local starting point or region in face space.
What
we have found is that a user will have a strong emotional response
to certain faces they encounter (which appears to have cultural
underpinnings) and that this emotional attachment continues as
they surf that locally related face space.
How to DownLoad FaceLift
FaceLift
is 8.9 MB and can be downloaded from the The Sims website. Register
yourself or use my login:
http://www.thesims.com
login:
facelift
passwd: facelift
click
on: Get Cool Stuff
downLoad:
FaceLift Gold ( 8.9 MBs)
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